Enslaved: Odyssey to the West
Fig 1: Enslaved Cover
The camera in Enslaved is set to the behind position of the player with full control with the right stick. In doing this research I noticed that the default position for the camera is set up so that you can see the whole character model.
Fig 2: Default camera position
Also in Enslaved the camera will sometime be locked as the player traverses the environment. This is to stop the player from looking the wrong direction when making a jump.
This also applies to other third person games suck as Lollipop chainsaw. Find a image for it though.
Our camera is going to follow a similar style in that the it will have a default position of behind the player and then will switch at sections to better show off the environment or to show the player a point of interest.
Fig 1: http://upload.wikimedia.org/wikipedia/en/c/c2/Enslaved_Odyssey_to_the_West.jpg
Fig 2: http://cache.gawkerassets.com/assets/images/9/2012/01/c197bf4426159e1774e2fce7deef9b35.jpg