Buccaneer Bots

A game by Team Dysfunctional


Thursday, 17 January 2013

Blunder-Blade: Fully-functional!



by 
      Mike Rowntree
Posted by Unknown at 22:47
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Blog Archive

  • ▼  2013 (95)
    • ►  May (7)
    • ►  April (13)
    • ►  March (18)
    • ►  February (37)
    • ▼  January (20)
      • Some plant textures.
      • volcano cave walls
      • Custom Chara (Block-Out) / Weapon and 3rd Person C...
      • asset assortment
      • Blunder-Blade: Fully-functional!
      • Boats update
      • Blunder-Blade: Base animations for use in UDK
      • Blunder-Blade: UV Map
      • Blunder-Blade Continued...
      • Textures and Caves and terrible lava river
      • verne block out underway!!
      • orthographic done!!
      • boat model so far
      • working progress; orthographic
      • revised design
      • Creating the 'Blunder-Blade'
      • Lava and heatwave effect...
      • base mesh development
      • Here you go
      • Wave foam and mist research links for all.
  • ►  2012 (56)
    • ►  December (1)
    • ►  November (32)
    • ►  October (23)

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