Buccaneer Bots

A game by Team Dysfunctional


Monday, 29 April 2013

Reorganising the content for the game...

Had to combine multiple packages into a singular resource to get the game to build. This should have been kept and maintained from the start however it's better late than never!


by
    Mike Rowntree
Posted by Unknown at 02:22
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Blog Archive

  • ▼  2013 (95)
    • ►  May (7)
    • ▼  April (13)
      • Storyboard so far
      • Reorganising the content for the game...
      • Public Build : BuccaneerBots v0.1b
      • Public Build : BuccaneerBots v0.1-Alpha
      • Verne shoot animation implemented but not fully fu...
      • Work Updates and what was shown at GamesDev
      • Updated Bridge Falling/Map Acquisition + Wallpaper!!!
      • Updated Play-Through...
      • Post-Processing + Dialog Prompts + New Map Texture...
      • shirt texture pass
      • Waterfall development
      • Nuts & Bolts - Health Pickup
      • Specular maps - Foliage
    • ►  March (18)
    • ►  February (37)
    • ►  January (20)
  • ►  2012 (56)
    • ►  December (1)
    • ►  November (32)
    • ►  October (23)

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