Friday, 15 February 2013

VFX: Water!

Following the tutorial over at http://www.hourences.com/ue3-water-outdoors/
I created this awesome custom water material for UDK using my own texture assets.
(save for the sky reflection, its dark right now and our game environment doesn't
have its own skybox to base one off yet!) 

 wavesBB.tga
 

wavesnormalBB.tga

dotsBB.tga

skyreflectionBB.tga

WaterBB Material [MatEditor]
 
 WaterBB [Editor]


by
     Mike Rowntree

No comments:

Post a Comment