Buccaneer Bots

A game by Team Dysfunctional


Sunday, 17 February 2013

unwrapped and texturing so far

le unwrap

block colours
colours
where do things go?
making sense of it


Posted by Aaron Jones at 20:15
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Blog Archive

  • ▼  2013 (95)
    • ►  May (7)
    • ►  April (13)
    • ►  March (18)
    • ▼  February (37)
      • Level progress
      • rig update ...it's hard :(
      • island flow
      • more foliage & revised cave walls!
      • Failpost!
      • Village update + cave fail
      • skybox update
      • Current assets in game
      • level layout
      • asset progression
      • Custom Menu YAY!
      • skybox tutorial
      • unwrapped and texturing so far
      • Jungle hut w/diffuse
      • Heroes Hut/ Jungle hut WIP
      • rocks!
      • verne and npc
      • research and npc re-skin
      • verne done woop
      • Foliage Textures - by Ryan
      • Stuff in our level!
      • VFX: Water!
      • problems, problems everywhere
      • VFX: Treasure!
      • Treasure event that responds to 'Map' projectile...
      • Platypus Totem
      • Music Test # 1
      • chicken totem w/diffuse
      • verne nearly done
      • Just a palm tree
      • VFX - Smoke
      • vehicle update
      • character progression
      • Re-scaled floor
      • More plants
      • modelling WIP
      • Cave/Foliage references
    • ►  January (20)
  • ►  2012 (56)
    • ►  December (1)
    • ►  November (32)
    • ►  October (23)

Contributors

  • Aaron Jones
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