Buccaneer Bots

A game by Team Dysfunctional


Monday, 25 February 2013

rig update ...it's hard :(













Posted by Aaron Jones at 04:29
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Blog Archive

  • ▼  2013 (95)
    • ►  May (7)
    • ►  April (13)
    • ►  March (18)
    • ▼  February (37)
      • Level progress
      • rig update ...it's hard :(
      • island flow
      • more foliage & revised cave walls!
      • Failpost!
      • Village update + cave fail
      • skybox update
      • Current assets in game
      • level layout
      • asset progression
      • Custom Menu YAY!
      • skybox tutorial
      • unwrapped and texturing so far
      • Jungle hut w/diffuse
      • Heroes Hut/ Jungle hut WIP
      • rocks!
      • verne and npc
      • research and npc re-skin
      • verne done woop
      • Foliage Textures - by Ryan
      • Stuff in our level!
      • VFX: Water!
      • problems, problems everywhere
      • VFX: Treasure!
      • Treasure event that responds to 'Map' projectile...
      • Platypus Totem
      • Music Test # 1
      • chicken totem w/diffuse
      • verne nearly done
      • Just a palm tree
      • VFX - Smoke
      • vehicle update
      • character progression
      • Re-scaled floor
      • More plants
      • modelling WIP
      • Cave/Foliage references
    • ►  January (20)
  • ►  2012 (56)
    • ►  December (1)
    • ►  November (32)
    • ►  October (23)

Contributors

  • Aaron Jones
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