Thursday, 28 February 2013
Monday, 25 February 2013
Failpost!
Okay really struggling with getting the character to work in the blank UDK, so I have resigned to getting it to work in the default UDK and working from there as the time constraints towards the next presentation are closing in fast.
Heres a vid of the chara working in the default UDK build:
by
Mike Rowntree
Village update + cave fail
Continuing to place assets in the level:
We also tried making a the cave this weekend but we ran into some problems:
The sides never matched up or they would intersect badly. We are now going to make the entire cave system in Maya and then move it across, well thats the plan anywho.
We also tried making a the cave this weekend but we ran into some problems:
The sides never matched up or they would intersect badly. We are now going to make the entire cave system in Maya and then move it across, well thats the plan anywho.
Sunday, 24 February 2013
Friday, 22 February 2013
Wednesday, 20 February 2013
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