Monday, 22 October 2012

Creating a custom vehicle

I've started putting together a tutorial for vehicle creation in UDK, parts 1 and 2 available below:

Part 1 - Script Framework - http://www.scribd.com/doc/110755175/Tutorials-Mike-Rowntree-Creating-a-Boat-Script-Framework-Part-1


Part 2 - Asset Creation -http://www.scribd.com/doc/110755239/Tutorials-Mike-Rowntree-Creating-a-Boat-Asset-Creation-Part-2


Part 3 - Implementation into UDK (almost done)

Heres a couple of testing screenshots for how the FluidSurfaceActor responds to movement from a vehicle class extending UTHover:




And a couple of videos of the above.

 http://www.youtube.com/watch?v=7svt3WwpHs8&feature=youtu.be

http://www.youtube.com/watch?v=A1nbN5C1MAc&feature=youtu.be


    - Mike Rowntree

1 comment:

  1. Any chance to get last part? It would be very helpfull :)

    ReplyDelete